Jun 06, 2019 Field Commander: Rommel is one of a series of solitaire wargames based on famous military commanders: Rommel, Napoleon, Alexander, Nimitz. This game is actually 3 games in one, each complete with its own mounted board and unit counters. The boards cover the invasion of France in 1940, the North African campaign of 1941, and D-Day. Through political and military cunning, Napoleon swept France to super-power status. In previous Field Commander games, supply was a pri Designer(s) Dan Verssen Publisher(s) DVG Players 1 Play Time Long - 2-3 Hours Suggested Age 12+ The game design focuses on the battlefield tactics and Napoleon's powerful personality.
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Selling/buying/trading/pricing posts must be done in the thread. Comments or posts made elsewhere will be removed. Threads with spoilers in the link or post text must be marked as such. Comments with spoilers must hide the comment using spoiler tags: !Spoiler here! States of Siege have a very wide range of complexity. From the much simpler stuff like Soviet Dawn to the heavier stuff like Cruel Necessity to the completely ridiculous expanded stuff like Dawn of the Zeds. Many many thanks for such answer.
I'm looking for an entry to wargame world and because now I can only play solo I will choose one of this. I like narrative, history, educational, adventure, nature, exploration games, althought I like many other genres too.
I like some randomness and some tactical too, maybe don't know yet all of my tastes, kind a explore it. My scale is much large, I love maps, real maps:)My favourite solo games these days are:- Robinson Crusoe and Friday- Maybe Greenland and Neanderthal (I only buy it, still for debut:P).
Greenland is fantastic as solo game. A little bit fiddly, since you manage three cultures, but doable. It definitely provides very good game play even solo. The survival aspect is very well transported by the mechanisms and the play is just plain fun. Small box is a benefit, too, and doesn't take a gigantic table to get it out. Rules are a little bit on the dense side, so might take a bit effort to learn, but definitely worth it.
It does have the same roll-for-success structure as many war games have, you decide on your plans and then the dice decide on your success or failure, so it can be quite brutal from time to time if you roll badly. But well, you are trying to survive in greenland, so that's only to be expected. Definitely a fun game.
Much better than the response I was going to post on my phone in bed at 6am this morning.I'll chime in on D-Day. Great system, but highly procedural. It is tough, an exceptionally tough game, but is actually a stupendous system. Is it hard to learn?
But moving chits, this wave of soldiers landing on the coast, slowly up the banks is so intriguing. Absolutely fantastic system with lots of player aides and help online.Some of my picks based on the series:. D-Day: Omaha Beach. SoS: Ottoman Sunset, Cruel Necessity, Zulus on the Ramparts!. Field Commander: Alexander. COIN: Cuba Libre, Liberty or Death, just got Falling SkyAlternatives:. The Hunters - solo naval wargame.
Enemy Coast Ahead: Doolittle Raid - stellar solo air combat/training game. Navajo Wars - Oh man, favorite solo wargame. Since Bboomslang hasn't played Conflict of Heroes, I'll chime in with that. It's one of my favorite systems and the solo expansion is quite brilliant. The game comes with 4 stand-alone solo missions, 4 as a part of a longer campaign and then a 2 mission mini-campaign. 10 doesn't sound like a lot but they are very replayable.The AI is run through a deck of cards.
On the AI's turns, you flip over a card and proceed from order to order until you find the one that applies to the current situation, and then execute it. You then flip another card and check to see if the AI is spent or can act again later. Open information hex-and-counter games like these have been played solo for decades by simply playing both sides to the best of your abilities, but the AI in this game allows you to feel like you are playing against a real opponent, which is quite unique. It even makes mistakes! The AI might make a move that looks dumb, but then when you move to counter it, the next card you draw has the AI flank you with a different unit and spoils you plans. I've never played a solitaire game that provides this kind of dynamic feeling.
Usually you are flipping cards and rolling dice and just working against probabilities.Now for the downsides. The big one is that it comes in an expansion, so you're looking at the purchase of an already pricey base game along with an additional cost. There is also another expansion called the Firefight Generator, which can be used along with the solo expansion to draft new and unique scenarios every time you play, but that's even more money out of your pocket.The flip-side of this is that it's a great multiplayer game also (unlike something that's solitaire only) in case you do have someone else to play with down the road.The other negative is that the way AI orders work can take a bit of time to fully figure out.
I've played through all 10 missions now and I can flip a card and just get to moving pieces almost instantly, but when you first start you will spend some time trying to wrap your mind around what it means for the Highest Firepower Unit to fire on the Lowest DV Unit closest to a Mission Objective. I never minded it because I enjoyed learning and was having fun the whole time, but it's not the most elegant thing at first. In my opinion, the AI deserves the praise for sure. It's the best I've found so far, but I haven't played everything of course:)Conflict of Heroes is not really a detailed historical study.
It's a system much more concerned with abstraction and streamlined play than simulation. There are some brief historical notes in the firefight booklet, but it's a game I go to for the gameplay and flavor rather than deep, historical immersion.By contrast, No Retreat!: The Russian Front, another game on the same topic, drove me much more to learn about Operation Barbarossa. It plays solo somewhat decently the old-fashioned way, but it's a much better 2-player game unfortunately.